A Meditation on Danielle King’s ‘THE MUSES’
ARTICLE BY Anika Meier
Mar 08, 2023
The curator of a groundbreaking new exhibition of computer art at LACMA speaks to Lady Cactoid
ARTICLE BY Lady Cactoid
ON Right Click Save
Feb 07, 2023
Things move quickly in the crypto space, and it’s possible to become an important figure in a short span of time if you have the right combination of drive, luck, and taste. Josh Yakov’s story is a prime example.
ARTICLE BY Brian Droitcour
Jan 31, 2023
Sarah Conley Odenkirk explains the importance of the Kashtanova decision for artists working with generative AI
ARTICLE BY Sarah Conley Odenkirk
ON Right Click Save
Mar 14, 2023
As Right Click Save celebrates its first birthday, Jason Bailey and Danielle King make their predictions for the year ahead
ARTICLE BY Jason Bailey & Danielle King
Jan 30, 2023
@Ledger During @nft_paris, our VP Comms @AWengroff sat down with prominent figures in the @artblocks_io community - @ArtOnBlockchain, @sofiagarcia_io, @_blockbird, @balon_art & @DeFiStaker. Interested in generative art? This is a convo you won't want to miss! https://t.co/G8aQYgxQ3D https://t.co/JtLTqOSl4d
@fxhash And we’re live 🥳🎉🍾 We can’t describe how overjoyed we are to share months of hard work with you! Thank you for being a part of this incredible milestone in the fxhash journey, we cherish our community above all else! Now, let’s get minting 🎉 https://t.co/FXYVbeEPwm https://t.co/u4mcnRTV5M
@Mathias Isaksen I've been having a lot of fun working on my latest project, and thought it might be interesting to do a step-by-step breakdown! Left: the final product. Right: the initial shapes generated in JS. 👇continued below #generativeart #creativecoding https://t.co/iC9HWcX9wC
@T E N D E R ❤️ Thanks for all who collected Everything today – and for sharing your pieces here! This one feels so Jeres 😃 see them all here: https://t.co/kGOAtGB8LV https://t.co/u45v1FcMou
@El Barba Roja💧💧💧 The market is shifting and changing… Be ready for this… Few things (all just my opinion).. 1- Sell outs are important but it’s ok if it takes time. Who said or decided sell outs had to happen right away. Artists take years to sell out collections.
ON Right Click Save
Feb 20, 2023
Feb 06, 2023
Feb 03, 2023
Mar 23, 2023 · 00:56:32
Sam (Director of Research, PROOF) chats with artist Roope Rainisto about AI art and the making of his iconic Braindrops collection, Life in West America. They also discuss how to curate a collection, AI art as a genre, and how he got started in digital art. Plus, we learn more about his upcoming project REWORLD
Mar 23, 2023 · 01:08:00
We speak with Jamie Gourlay, the founder of Verse a launch platform for new artists with an IRL gallery in London. This is a must listen as Jamie comes from the traditional art world having run a gallery and a shipping company, and has a ton of insights for web3 audiences without exposure to this world.
Mar 22, 2023 · 01:01:00
It's finally time... Jeres is on the show in their first ever podcast appearance! We are so excited to share this interview with our longtime (in crypto terms) friend and WTBS token collaborator. In this interview we go over the history of Jeres' work on fx(hash), near-breakthrough moments, what it means when a project begins with a capital letter, finding emotion in art, the virtues of publishing under multiple accounts, and more.
Mar 21, 2023 · 01:44:00
An unedited Twitter Spaces featuring AI art experts ClownVamp, Linus Caldwell, and Tim Salikohv. We map out the AI art landscape detailing how the space has evolved with the technology, the top artists and why they are the top, other fantastic artists to know, the top collectors to follow, and the different AI art communities.
Mar 17, 2023 · 00:59:22
In this episode we talk to Andreas Rau. Andreas is a generative artist that opens his exhibition, Klangteppich, at the Bright Moments Gallery in Berlin on March 17th. We discuss his woven works, the digital piece and some of the other works he has on chain.
Mar 15, 2023 · 01:11:00
An unedited Twitter Spaces featuring the newest Artblocks Curated artist Charlotte Dann! We go into her history, how art and technology came together for this brilliant long form release, and what it's like to be releasing her first project as an Artblocks Curated!
ARTICLE BY Tyler Hobbs
This talk was given at Strange Loop 2017, and describes a watercolor-inspired generative art algorithm that Tyler Hobbs created.
ARTICLE BY Sarah Zucker
In the decade-plus since its inception, Kim Asendorf’s “pixel sorting” technique has entrenched itself in the culture of digital artmaking. When the code was made open source in 2012, it proliferated and mutated.
ARTICLE BY Kyle Waters
Following a year in which generative art went mainstream, Kyle Waters mines the data behind the platform that launched a new movement
ARTICLE BY Roman Verostko
This paper explores issues related to software that I have developed for personal use in my studio. The software, called Hodos, can generate paintings which bear an uncanny resemblance to work I did before becoming involved with computers.
ARTICLE BY Chris Ried
It’s an interesting question to consider and my objective is to glean a few nuggets of reflection as we consider what makes an excellent agent.
ARTICLE BY Catherine Mason
Based on four years of research and numerous interviews with practitioners, this book uncovers the little known history of early British computer art. It is an amazing story and hard to comprehend that before the onset of personal computers, propriety software and the internet there was a real struggle for access which touched off an explosion of true British pioneering spirit.
ARTICLE BY A.V. Marraccini
Toccata - A generative audiovisual composition by Marcelo Soria-Rodríguez and Andreas Rau captures a feeling of hope amid apocalyptic anxiety.
ARTICLE BY Matt DesLauriers
Meridian presents a generative art project by the same name, created by artist and coder Matt DesLauriers
ARTICLE BY Jasia Reichardt
The computer performs various functions which in the broader sense seem to be acts of intelligence, i.e. manipulation of symbols, processing of information, obeying complex rules, even learning by experience. Nevertheless, the computer is not capable of making abstractions, and is devoid of the three prime forces behind creativity— imagination, intuition, and emotion. Despite this, the computer has been making an appearance as a budding artist since about 1960.