("Mémoire Vive" aka "Live Memory")
When realtime movement freezes, what you see is just live memory.
Mémoire Vive blurs the frontier between realtime generated animations and unique static images.
A unique random 3D animation is computed in realtime and suddenly it freezes. Then it becomes a unique static evocative picture that won't evolve anymore but that can be zoomed in and snapshot.
WARNING: Webgl/GPU compliant but CPU/mobile should render same static image despite slower. There can be subtle differences between GPU and CPU rendering due to floating approximations.
Mouse/Screen Controls:
- wheel/fingers - zoom
- 2x-click - current window snapshot
- 3x-click - switch to full window rendering
Key Controls:
- H: hide/show help.
- Space - Go further in time.
- I: hide/show info panel. Click for panels (info, FPS).
- A-Q/D - resolution down/up (720p, 1080p, 2K, 4K, 8K)
- S - current window snapshot"
- X - full resolution snapshot
- F - switch to full window rendering
- L - animation loop mode
Mémoire Vive @naibdian 2022 using Opensource WebGL, ThreeJS libs, Inigo Quilez FBM noise functions.