Artist's Project Description
Best viewed on a decent GPU, because physics simulations are performance intensive. Otherwise you might encounter a bug...
In a world of digital data, a new life is born. We are not alone...
Explore how kinetic bugs make their way through the world. What will their destiny be?
It's curious that we can sympathize to a predefined creature living it's predestined life in the digital world. Coding in the computer abyss reveals interesting worlds.
Keyboard
[ space ] - jump
[ click ] - increase velocity briefly
[ r ] - restart simulation
[ s ] - save image
[ f ] - full screen
Mobile
[ two finger tap ] - jump
[ tap ] - increase velocity briefly
Created with Three.js + rapier.js
Copyright (c) July 2022 Shaderism