Artist's Project Description
Warning: GPU intensive!
Editions tiers:
- 125 free
- 125 1tz
- 125 2tz
- 125 3tz
(each tier will be unlocked upon the previous one's completion)
Realistic simulation of an emissive beam traversing a piece of glass of different color and density placed on a metallic surface
(the preview has a resolution factor of 0.75 so it's a bit blurry, the generator has a default of 0.9)
hold the left mouse button and drag to rotate the view around the center
hover with your mouse to spawn some settings controls:
- Resolution (performance-heavy)
- Light bounces
- Frame Samples
- Screenshot Button (takes a screenshot...if it doesn't download, you should open the generator in a new tab)
- Rendering toggle (once you are satisfied with the output you can pause the rendering)
Created with threejs + three-gpu-pathtracer